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(+1)

Howdy, giving this a read now -- my (v unorganized) notes below!

the description of these sculptures is really well done -- describing something that i CAN imagine but have certainly never seen -- and narrating how one would find it moving. 

lol, vix. love how immediately they are going to become a liability here.

camilla's personification is great. i am already imagining a voice in my head.

the timeline is REALLY remarkable. like everything working like clockwork, things happening in parallel, plenty to give players as the situation escalates. and maintains excellent tone for each of these (exhausting and/or terrifying) party guests.

GREAT interpretation of the theme -- unexpected and v satisfying once it "clicked".

diabolically funny and thrilling. this is really great stuff!! definitely on my list of ones i want to run!

(+1)

Awesome. Definitely give me a post-session report if you do run it. I don't know if you saw, but I did a recap of my playtest session on the Mothership Discord if you want to either compare notes after, or see how mine went to help prepare for yours. I found you probably have to mess with the timeline a little for the sake of pacing and having things happen when the players are most likely to notice something weird going on, but overall it worked really well.