Thank you for taking the time to play our game. Navigation is one of the key points we have started discussing and giving objectives per organ to encourage exploration and navigation, along with new threats and powerups so stay tuned there is more to come yet!
AI is another key focus for us, getting them to behave as we would like in the intricate passageways was a fun challenge for our AI team but I think they have done a stellar job and continue to pull new tricks out the bag with each new pass, and ship controls are being looked into aswell!
Thanks for taking the time to write such a detailed review, rest assured we read all points and note them all down. Oh and I missed a trick with the menu huh? The game now pauses when the menu is up.. simple mistake but one that shall be a staple of double triple check that functionality!