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(+1)

Let me see if I can explain it properly: what happens is that when you turn to aim in the direction you want to move or shoot, the rotation happens in fixed steps. In other words, instead of turning smoothly or gradually, it always rotates by a fixed amount that you can’t control.

I hope this helps, and best of luck! I’m sure you’ll be able to push the project forward, it’s very promising and has a great direction ^^

(+1)

I get you, it is physics based movement, I’m applying torque and have a small amount of dampening to give a bit of a floaty feel, but then you loose the super precise movement.

I won’t touch it for this version but I’ll try to improve the aiming precision while keeping the floaty feeling as I practice.

thanks for taking the time to explain it <3