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(+4)

This is a delightful game and a massive achievement for a game jam, very polished overall result. Love the funny voiceover, sound effects, music, visual style and character animations. As you didn't use any asset packs the amount of custom artwork in this is also amazing and well made. The gameplay reminds me of the Spyro classics which is great. Areas of improvement I've noted are: the telekinetic puzzles being hard to control (having precise control over height and a way to zoom out to view the scene and place could help), the glide timing is very short, the breakable platforms could be easier to differentiate from easier ones and the partially completed egg collections could be saved between levels. These don't detract from this achievement, just things that would help with more polishing time, very impressed with the results. If you develop it more please let me know, will check it out.

(+1)

Thank you for the feedback. The telekinesis was a sore spot for a lot of people, it was very difficult to even get it to the state that it's in. It's something that you can get good at with keyboard and mouse but so hard to balance for controller.  Glad you enjoyed the game, for sure I'll let everyone know if we end up fully developing it.

(+2)

Yeah the TK puzzles looked like a challenge to set up and being able to do what your team did along with everything else is impressive.