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(+1)

Game concept is nice, and graphics are great :)

The gameplay also feels good, but there are a few points that need to be improved to make it even better:

  • Make the game pause when we need to choose a power up (I died due to enemies still able to move while I can't  xD )
  • Make structures fade out when moving behind them
  • Make the character 'lock in' when attacking: the game is fast paced so we have to be quick with attacking and moving away from enemies, however when I right clicking then quickly left clicking, the attack goes at my cursor's position at the end of the animation, not where I clicked. Or just maybe make the movement input with keyboard, not with left click.

Overall it's a good game, just needs some polishing :)

(+2)

Yeah I completely agree with your feedback, if I had enough time I was going to add controller support & totally forgot to add the pause haha my bad ^^.  Thanks for checking it out, i'll give your submission a wee play too.

(+1)

All good, I'm down to play an updated version of the game whenever it's ready, hit me up anytime x) Also thanks in advance for trying out our game :)

(+1)

Little tip I found with the controls was to keep the left mouse button held down & utilise Dash if you need to animation cancel and create space but yeah been thinking of trying a more free flow locomotion/combat style too