Great art design, the atmosphere, the sound, everything clicked. It really felt like flying inside a living body. The game is just the right size for a game jam!
I loved the indication widgets around the enemies.
Space-ship controls are hard to implement, very good work both on the movement and shooting mechanic. (I only ran into a few scenarios where Q and E started rotating the ship around the aiming axis, instead of turning the ship, which was the intended behavior from what I understood).
A few nitpicks:
- The spaceship was not centered in the radar widget, i.e. the projectiles were not starting at the center of the circle but somewhere in the right side.
- The pause menu didn't pause the game.
Great work!!!