Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Overall - Badass shot at making a soulslike game! Really nailed the rage I felt playing through every Fromsoft installment haha. The art and characters were really cool and I think with a bit more love, the mechanics could be right up there with the best of them! Awesome job and I'm really hoping you continue to develop this!

Fun - Super fun, but super challenging! Once I read the reviews down here and got the tip about smacking the back, I was able to take the beast down. But it was tough going with how slow that roll is!

Theme - Nailed the theme for sure. 

Aesthetics - Very cool - were these handmade assets? They looked so cool!

Music - Epic, but not overpowering. Nice and soulslike

Sound - The little mouse sqeaking after being smashed made me feel bad, but that's the sign of good sound design!

Mechanics - It might just be my playstyle, but I always went dex builds in the souls games because I love speed! So I was struggling with how slow the attacks and rolls were in this game. I would LOVE to see this game continued in development with some classes that might fit the styles of folks who like to scramble!

Story - I'm not sure if there was one, but it was badass nonetheless!

(+1)

Thank you so much for this detailed review, very insightful. Our character artist modelled, rigged, and textured the mouse hero while also completing her final exams, impressive stuff! She also did the village houses of Mouseholes (btw Mouseholes == Mouse Souls).

Those mouse hits are painful so I wanted the SFX to hurt a bit too. There's a story blurb on the itch page, but mostly I was just going for a vibe to not interrupt the action.

I absolutely loved your guys' game. Drop me a message here or somewhere if you all decide to expand it, I'd love to be a play tester or somehow involved.