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Hey cool little game. Was there something to do with the first key after you get it? I wasn't able to play past that point. 

The SFX on the pickup might be a bit loud compared to the music, but otherwise I enjoyed it. It was surprisingly challenging to get the rings in time. 

Congrats on submitting something for the jam using Unreal as a one person team, that in itself is impressive. I saw you earlier comment about wanting to implement more into this game, and while I think that is a violation of the game jam rules, I would be interested in coming back to this as a post-jam release. You've got a good foundation here, and I am curious to know what you had intended for the rest of the game (Assuming I didn't miss something and there was content I didn't reach).

Feel free to check out our project, it would be much appreciated but no pressure. :)

(+1)

Thank you so much! The key was the last thing I could implement before the deadline, there was a lot more I wanted to implement but making this mostly in a day I had to focus on whatever completed gameplay I could ship. Thanks for your feedback, I'm going to work on this game more and will take these into account for future revisions post-jam. I checked out your game and it's amazing, really loved it! I posted my feedback to the game rating page so it's easier to collate with the rest you and your team received.