Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thank you Tim, we really appreciate the feedback.

Unfortunately, I have no idea how to make a web friendly version using Unreal Engine, as that is something I would have really loved to do. I think having to download the project is definitely a filter for how many people will try your game.

One thing that would help with ease-of-access is removing unnecessary assets, since I think you just packed the entire asset folder into the download and that takes up nearly a gigabyte of space

(1 edit) (+2)

All of the assets in the game are ones we made for the game. There's really nothing to remove I'm afraid. The raw assets (Before they were brought into the engine) aren't packaged into the build.