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(2 edits) (+1)

Thank you so much for the feedback!

You're absolutely right about the moving platforms, that one is on me and something I will definitely look at improving on in the future. The thing that pains me is that it actually does have functionality for ease in and out built in, as the interpolation of the movement along the spline is based on a curve, but I never updated to use anything but a linear line. It was one of the first things I built, and I didn't really go back to polish it due to time constraints.

I think for the scrolls/eggs issue, as Will mentioned, the option to select what Scroll you were going for on level entry, or alternatively an option to keep playing the level once you've picked up a scroll would have made this less frustrating for the player. Definitely something we could have done better. Appreciate the critiques, these are good lessons for us to keep in my mind for future games.