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(1 edit)

I'm sorry to hear the game doesn't work properly for you. I just checked the settings of my UI Canvas, it's based on 1920x1080 and uses 'Scale with Screen Size' to keep a good UI ratio even on larger resolutions (I tested it with a 3840x2160 screen in Unity and its was fine).
Could you let me know the resolution of your monitor? That would help me figure out what the issue might be.

(1 edit)

I had a similar issue with Unity6, where it would not resize at all. I found this really cool publishing profile which is simple to drop into the project. If you leave the default it will maintain the 16:9 aspect ratio you have made the UI for. But my resolution is not normal (7680x2160), so yours might be fine on a standard ultra wide. https://seansleblanc.itch.io/better-minimal-webgl-template

I tried to make a new build using the 'Better Minimal WebGL Template', but it added a strange loading bar and black horizontal bars on 16:9 screens. So I reuploaded the game (with the Better Minimal Template), but without changing my submission.

If you want to try it: https://chatnoir95.itch.io/mshbetterminimaltemplate
I hope it will work ^^'