Very fun puzzle game. The idea is pretty solid. Having to do redo the entire level meant your previous attempts where useless as whatever knowledge you’ve gained from trying it once, is lost in the next attempt. So it ends up being a bit of a lucky draw depending on the arrangements of tile. The game did become a lot easier once I figured out how to go onto platforms, I wonder if this was intended or emergent?
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Thank you so much for playing it. The mechanic you mention is emergent gameplay. I could fix it, but I've heard of a couple of people liking it because it made the game a bit easier.
So I think that if I expand this game to a full Steam release, I would maybe add that as a power up you could use once or twice per level.
Thanks again for your feedback and for playing my game!