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(+1)

Nice little game! For a small visual feedback, I think it'd look nicer if the player's ship didn't have a while outline and instead had a visual representation of the shield (that maybe starts flickering when low hp), and for gameplay I think it would make it more interesting if ammo  was limited and there were some asteroids that drops ammo and health pickups, I love the way the ship handles and having something to manage and having to make the decision between "do I shoot my way through for points or try and conserve ammo" would be cool I think. Loved it!

(+1)

Thanks for the feedback! I wanted to put in a "low shields alert", though I was going to do it as another AI interjection but I just ran out of time sadly. I do thing the whole firing mechanics and options could be greatly improved though.