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Overall I love the concept - theme is great and it's super creepy. If I were to run it, I would definitely focus the  Dupli-Skin marketing  around the product being  synthetically grown 100% ethical skin, to enhance the payoff when the players reach the den.  Both NPC and room descriptions were super evocative, and would be easy to run at the table in that sense - though tracking NPC movements may be a bit complicated. I would like to see an NPC to be keen on offering a free sample - or I would try to manufacture a situation where a pc needs to get Dupli-Skinned to save their life (just to make use of your infection table). I would also love to see you play up the horror on the events table. Rather than just npcs changing locations have them doing something at the same time (like farm staff transporting a  garbage bin filled with skinless corpses for disposal). 

It was a really enjoyable read, and look forward to running it at some point :)

Thanks, that was exactly The sort of thing I wanted to evoke!  NPCs and their movements is something that I struggled to handle in a way that kept it dynamic, I feel like the table method was an acceptable solution: the intention being that as time progresses, there is more paranoia about the nature of the people they meet as they move about, but more direct horrors in the table would also be a good inclusion too!

I'm glad you enjoyed giving it a look I hope you enjoy running it if you get a chance! 😊