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Great artwork, intense gameplay. It was hard to tell when I had to reload based on sound alone because of all the SFX going on and I was watching the attackers too much to remember to look at the ammo.  Maybe a tiny ammo counter alongside the reticle?

Regardless it's an amazing effort. Great job!

(+1)

Thanks for your feedback:) Maybe the reload indicator will make it into the game after the jam^^