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Awesome idea. Definitely some legs here for a really fun puzzle  game. Couple levels were a bit confusing to me (I think one of the levels the player prefab spawns in a bit high and I lose the down direction right away). But a really creative, interesting, and ultimately well-designed game, especially for only 72 hours! Excited to see where this goes should you pursue it further. 

Thank you! Some levels i spawned the player in the air on purpose so they are forced to learn the mechanics. I will say puzzle design is not my strong suit though haha