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(1 edit) (+1)

While working on making the in-game help better, I realized I really needed to update a few things that are very deficient. And since you let me know to begin with, it makes sense to let you know. :D

First: many of the system commands only have a reference in my printed help. I forgot to place them in the appropriate areas. Some commands like cd and catalog would be part of a COMMAND.COM and not show up in a system folder. Others should have really been in there, and they will be soon:

CleanShot 2025-05-25 at 16.49.50@2x.png

I also obviously can’t tell people to use the man command if it doesn’t work for some commands… my bad 😬. I’m working on adding more commands to it.

CleanShot 2025-05-25 at 16.54.14@2x.png

Once you know the stuff you need to know, the game is playable at least. And I should hopefully have this updated across platforms by end of tomorrow.

  • many of these are in the development logs, but they really needed to be properly shown in the game too. Otherwise theres no way to know man or restart work.
(+1)

thanks for the update! Maybe i will give this another try one day ❤

Regarding TAB: you can definitely grab it in javascript and preventing it from changing focus. Ive had the same issue in a game of mine (advnture.louve.systems)

You have to `document.addEventListener("keydown", ...` and then on the event object call `event.preventDefault();` if it's a TAB key. This way it will be prevented - you can do this for any key you want :)

Good luck!

Sweet! I’ll give that a try.

I’ll try it first on Tech Preview: its an OS running under an emulator, and the emulator is prevented from regaining focus entirely on some platforms. There’s no save (yet) because i haven’t finished the file system, so losing focus can be pretty catastrophic.

I also have the interpreter in tech preview written better so it supports a dynamic man command, and also the /?to get help, and a help commands command to list all available commands.