Awesome! Thank you so much for sharing!
Abbie Gonzalez
Creator of
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Unfortunately, I no longer have Microsoft Word, and cannot troubleshoot it. I have seen that happen with other fonts in Word in the past, but never had the opportunity to track it down.
There are no OpenType features that would change the font sizes (at least not in OpenDyslexic), and I can’t think of any reason the font itself would do this.
I’m glad Bookwright shows it correctly, and I’m glad you were able to find a work-around. I wish I could have a better solution outside of recommending a different word processor like Pages, LibreOffice, etc.
don’t take this the wrong way, but you could have added information in your original comment that would have saved time.
- Virus scanner that reported the positive
- Any effort you made to see if it was a false positive (scanning with Defender or another product, sending it to McAfee for verification, etc.)
Checking with VirusTotal, and McAfee does not flag this as suspicious.
However, this game was made in ClickTeam Fusion, and ClickTeam does trigger false positives. For example, this thread about Mr TomatoS.
It could also be with how I compressed it way back when I uploaded it Preventing False Positives, ClickFusion Academy.
For the antivirus vendors that did flag this, it seemed to indicate concern about modifying a desktop.ini. This file controls seeing a folder in a list, thumbnails, icons, etc, but also can be used to have a custom icon for an application. Depending on how ClickTeam compiles the game, it’s possible it’s using desktop.ini for the game’s icon.
I’ll upload the game’s actual exe without the setup to make things easier in the future.
Hi!
After installing OpenDyslexic, open the app and tap the button to install the fonts.
Try using it in an application with a font selection after (pages, numbers are good to test with because they do not hide the font choices). If it does not appear, you may need to ensure the app is closed before opening it again.
Not every app uses Apple’s method for checking available fonts. Some still have it hard-coded from years ago. The ones that use the proper methods will show OpenDyslexic in the font menus after install.
I didn’t push myself i promise, but I used some time I was feeling better to make fixes and uploaded it.
I also made a visual timeline of where everything should fit: https://visualdos.com/timeline/
The loop is intentional, but it should have been obvious the loop was intentional. Now there should be extra accessible content, and the loop where selecting the scrapbook causing the scrapbook to be infinite should be fixed too.
Thanks for the feedback! I really appreciate it
I posted an update, i was slower making the fixes, wanted to make sure I did it right lol.
depending on perspective, a more complete one is Visual DOS 2024 Tech Preview, because it contains some of this in it.
But this was the story i wanted to tell for this one, and tech preview is the story i wanted to tell for that one. I don’t know if Ill expand on this, except that in fixing the bugs the story is a bit longer and less confusing (I hope). I might change my mind when I’m feeling better. :)
part of it might be, I’ve been sick with covid.
And reviewing the code I realized a lot of variables are misspelled in the silliest ways.
I’m slowly working on fixing those problems, but the brain fog can be bad and I don’t want to fight through it and release more misspelled variables and bad logic.
Hi,
You can download it by clicking “Download Now” on the project page (https://antijingoist.itch.io/opendyslexic).
You can download the zip file, double click it to open it, and double click each font file to install it on Windows 10.
I don’t think paypal likes me very much, but recently If I’m understanding correctly, paypal doesn’t like itchio very much either.
I appreciate your attempts to donate very much, and it’s all very helpful. But if you’re having issues, please know that OpenDyslexic is free, and you are absolutely able to use it as needed, donation or not.
Sweet! I’ll give that a try.
I’ll try it first on Tech Preview: its an OS running under an emulator, and the emulator is prevented from regaining focus entirely on some platforms. There’s no save (yet) because i haven’t finished the file system, so losing focus can be pretty catastrophic.
I also have the interpreter in tech preview written better so it supports a dynamic man command, and also the /?to get help, and a help commands command to list all available commands.
I dunno why this was in spam, I’m sorry. 😬
The most recent files can be downloaded from github, here: https://github.com/antijingoist/opendyslexic/tree/master/compiled
I need to finish making some changes to Italic before i can create a new package for it.
Hi Cinnastar!
The man function was added in quite a while ago, I’m just adding hints and docs so people can know its there. I’m also trying to make the path more clear.
Historically, DOS wasn’t entirely MS-DOS. Microsoft was successful in throwing their weight around, but there were other variants, some with different sets of commands. In an alternate universe where Unix and Linux did not get very far, there could be a space for man in there.
Plus, the –ly switch doesn’t make sense with help. 🤣
The ‘interpreter’, to be generous, is a set of multiple functions that needs to be rewritten for fixtext /? to work properly without breaking the game further into the story, or for help to handle more than just kicking off the story.
The context for everything as it is now is: this was a funny shitpost between my kid and I that spiraled wildly out of control and now I have a few copies of the Visual DOS Concise User’s Guide on my desk, and there’s a window with bootloader code because we wanted to see if we could make it a real OS 🤣🤣
I will make QOL improvements on it tho. I keep putting it away and coming back to it.
While working on making the in-game help better, I realized I really needed to update a few things that are very deficient. And since you let me know to begin with, it makes sense to let you know. :D
First: many of the system commands only have a reference in my printed help. I forgot to place them in the appropriate areas. Some commands like cd and catalog would be part of a COMMAND.COM and not show up in a system folder. Others should have really been in there, and they will be soon:

I also obviously can’t tell people to use the man command if it doesn’t work for some commands… my bad 😬. I’m working on adding more commands to it.

Once you know the stuff you need to know, the game is playable at least. And I should hopefully have this updated across platforms by end of tomorrow.
- many of these are in the development logs, but they really needed to be properly shown in the game too. Otherwise theres no way to know
manorrestartwork.
I used a vax for long enough where I sometimes forget/don’t consider that DOS adds .EXE 😬
I don’t have a good solution for Tab at the moment.
I got stuck very early - typing FIXTEXT.EXE (sic) HELP.TXT prints a series of gibberish in big characters and then says “Bad command or file name”,
The gibberish big text is a cryptogram puzzle. Each letter has a text field. If you type a letter in it, it will fill it in for all the same letters to help you solve it faster. Once the puzzle is solved the story progresses and another puzzle is presented.
The news command contains additional story, and includes a hint or two on the final puzzle.
I definitely could make the description and in-game help better.
The puzzles are randomly generated from a list, and the keys are randomly generated. What I should have done was attach a unique ID to each and add them to the Concise User’s Guide.
You’ll have to give me a hint for me to give you one. Can you attach a screenshot?
If you decide to do the puzzle later by using the restart command: it should generate a new puzzle with a new key. This will also happen if you quit and re-open the game.
Cheat
You can also use the command debug ai to get the current key, which letter corresponds to which real letter.
















