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Awesome and polish as fuck with so many feature but... AAAAAAAAAAAAAAAAH the difficulty curve is way too harsh, the game is often not only hard but unfair (the gasp shot seems way too small compare to the hit box, is may be acurate, but in game, it doesn't feel acurate, for example, or the bee who follow you who take way to much time to die, to be the first ennemy the player encounters ! )
 But the variety, the power up idea (really like the sold and the "10$ for 20$" idea, it work very well!) and even the "second level" that I didn't reach often, are so fucking cool ! It make a huge game for a jam, like, waoh ! Congrats ! (but still, the difficulty ;_; make me cry a little)