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Thank you for your critique! The font was chosen merely for the fact the 8 looked like an hourglass, and due to some sizing issues, 3,5, and 9 look all very similar. I probs made the "time required" formula a little too strong ill make sure to tweak that. Im very interested in any ideas you have for incremental progression. I had hoped that even tho the item system was mostly unfinished would add some progression elements, as well as the overrides. Cheers! 

(+1)

In regards to incremental progression. I meant more so that you only seem to earn crystals by "suceeding" and going into the next sector and you get the "excess" as crystals. If there was a way to earn them in "small" amounts besides heading to the next sector a player might be able to feel like they're doing something in between losing.

Otherwise players are left to slam their head at the final level hoping something would get better.