I'm a generalist, and can do most everything. But I'd rather focus on planning, organizing to get a few people interesting in making a short fun platformer with lots of fun characters and a couple of zones. I've got the bulk of the story written, but could use a writer to revamp it, and make fun characters and dialogue and take it in whatever direction they feel could be amazing.
Looking for:
Writer - Can rewrite everything.
Godot Programmer - Work together to finish it sooner.
Composer - Music/Sounds (replace my bad music) 😂
3D Artist - Replace my char, or redesign them in your style, and make additional assets.
2D Artist - UI, Menu, etc. Maybe some billboarded assets?
This is what I've made so far in a few days myself all from scratch from model to music, and code. It's all replaceable, but not sure I'll be able to finish this jam solo if I'm making it all myself. Story is simple, kid doesn't believe his grandparents died in a plane crash, goes to investigate their house, goes in a secret world, finds out all the bed times stories were real. Etc. I can elaborate more with the writer, just some stuff I threw together last minute for the jam.
Depending on team size, we'll scope game down from 3 zones, to 2, to even just 1 rich zone with some depth and simpler story.
Add me on discord if you are interested. Username: @trollgasm I am on the github GameOff discord.
Trollgasm
Creator of
Recent community posts
Howdy, looking to do any writing, or 2D/3D sprites/models for a team that needs them.
Short Video Of Stuff I Recently made
@trollgasm on the community discord, look for Phoenix Steele. Feel free to DM.
Awesome game, not sure what my time was, something like 28 mins. It just jump-cut to the end, and yall forget to add the finished time to it, haha. Other than that, gameplay was very good, it's the right about of difficulty for a niche game. The visuals looks great, but some notes about them. Since the player starts on grass, it made sense to me the grass should be safe. I thought the spikes were roots, and I was dying from impact, or velocity damage. Once I figured out that they were spikes, it then took me additional few minutes to realize grass wasn't safe either. At that point I was able to get through the levels.
The camera jolting outwards, and twisting made the click-based system mess up on me a few times. Where I would go to click one spot the camera would zoom out or zoom back in, and cause me to die. For zooming out, it was almost impossible to really tell where the player was, especially at the cinematic chasm part. I would of added some highlighting circle, or contrast to tell. It was like a single pixel swinging on my full monitor. As for downwards falls, like the shaft after the chasm, I would recommend leading the camera ahead of the player, and limiting downwards velocity. OR if you want to keep the suspense, velocity, and camera, just letting the player land directly into a safe spot at the bottom letting god take the wheel.
I would definitely play this if it was a full game, you guys knocked it out of the part other than those few things! I planned to keep my review short, but since I loved it so much, I wanna to give yall some good feedback!
Took me a few tries but I finally beat all the levels. Bugs aside that I'm sure you're all aware of, the art is awesome, sounds great, and music is fitting. I enjoyed it.
The weakest part of the game though was the UI. There was nothing visually dictating where I was clicking, or what I was clicked on was the biggest difficulty I had to get over. And the shop was very buggy.
I know it's too late, I've been trying to figure out how to get the page/upload setup for the past 30 minutes. The page was up and uploaded, but there's no download button. Sad I can't get my first game into this Jam, but excited to start on the next one. :D
Here is link to the page, but there's no way to download the file I think?
https://trollgasm.itch.io/core-2-core
I am new to this. Started programming 2-3 weeks ago.