Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Lovely game! Clearly very nice artwork, and the colours pop! Gameplay is a bit fiddly trying to grab the right item and put it exactly in the right place, when I think the focus is supposed to be on picking the right items in the right order. Maybe the area to drop the items could be bigger than the cauldron? Or maybe I just need to get better at it lol. 

Another idea is some people requesting an unknown recipe but giving clues about what should be in it.

It would be interesting to add more challenges and obstacles to make the game a bit deeper, but I think overall it's great! Nice work.

All great ideas, and yes ones that I had some thoughts about, but with 10 days, and a lot of art to do I had to draw a line on some features/mechanics pretty early on. However, after the Jam i'd like to expand on it a little more to round it out :) 

Agree with the cauldron drop space, could be bigger, especially when you're rushing to drop items quickly. I've had some misses that have cost me a round. So I will address that. 

Thanks for the feedback!