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All great ideas, and yes ones that I had some thoughts about, but with 10 days, and a lot of art to do I had to draw a line on some features/mechanics pretty early on. However, after the Jam i'd like to expand on it a little more to round it out :) 

Agree with the cauldron drop space, could be bigger, especially when you're rushing to drop items quickly. I've had some misses that have cost me a round. So I will address that. 

Thanks for the feedback!