All great ideas, and yes ones that I had some thoughts about, but with 10 days, and a lot of art to do I had to draw a line on some features/mechanics pretty early on. However, after the Jam i'd like to expand on it a little more to round it out :)
Agree with the cauldron drop space, could be bigger, especially when you're rushing to drop items quickly. I've had some misses that have cost me a round. So I will address that.
Thanks for the feedback!