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(+2)

Hey, Zyyph, many bugs have indeed been fixed, but the compatibility issue still hasn't been completely resolved. Maybe my device configuration just doesn't meet the requirements, mainly on the Android side.

(+1)

This is what appears to me on mobile (using the browser), but by what I saw in other places there's supposed to be a little place in top right with some numbers!

(+1)

It's the same situation as me. Sometimes I'm afraid of accidentally touching other keys and restarting the game.Then the dialog box will also be blocked, and the reading experience of the top line is not very good.

(+1)

Hmh. I'll think of some more possible fixes. Unity unfortunately can't read a phone's aspect ratio from a webm running in a browser, so I need to come up with a unique solution.

(+1)

Yeah, and sadly the download for mobile isn't available, so is probably something only with the web version on mobile? I didn't saw the other comments, so I don't know if there's this problem with the pc as well lmao)

(1 edit) (+1)

You usually can't run a webgl app on mobile natively, it's blocked. This is because they try to vet any software that runs on your phone through an app store, which has strict financing and content moderation.

(+1)

Oooooh....that explains some things then....fuck, I am sorry to hear that.

(+1)

I have a suggestion: If the screen adjustment still doesn't work, move the dialog box from the top of the screen to the bottom.