Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Oh, that map is only to demonstrate command spawn via grid based. It'll only spawn grid based, there's no other logic behind it. To make a farm game, you'll need a lot eventing, more than what shown in that map.

(1 edit)

Can't I use it while passable events the 'not spawn on' function of the spawn event?

(1 edit)

I don't understand what you mean. Try write this to not spawn on parameter: impassable events

This way it won't spawn on a tile that is occupied by an event that isn't Through ON.

There are a lot of other ways to achieve the same result but it's really up to your eventing skill.

(+1)

Thank you for your answer, it was helpful!