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(+1)

Just reading the other comments. I personally don’t have an issue with the drum entrance, but it’s maybe a tad too loud in the mix? I thought you set up a very nice atmosphere, definitely sounds “underwater”. And is mysterious, but not overly dark. I felt it was more meditative than uneasy. Also it depends on the context that the song would be used in, but I thought it’d be nice to have some sort of countermelody introduced in the second half (maybe a higher piano melody or a higher synth line) just to keep interest up a bit more as there is not much change in the texture after the drums come in. Good job!

(+1)

yeah i agree with you on the drums being too loud. as for making the second half interesting, i didn't have many ideas. i thought the drums already added enough variety. the intention was for it to play in the background, so i thought to keep it simple. adding more stuff, like a countermelody, could work if i had enough free time to think about it and work on the track. thanks for the feedback!

(+1)

Yeah, I don’t think it’s strictly necessary either. Especially if the song was in the background for a game or something, there’s definitely enough going on already :)