This complete of a game is incredible for only 30 days. I really enjoy the premise, and the intro with the console is genius. I especially liked the subtle irritation from it. The art style is perfect, and I was really blown away by the repair animation. The music adds lot of character. It's pleasant and colorful without being overshadowing. All in all it seems very promising!
I did have a couple things stick out while playing. I loved the level design, especially how it wrapped around nicely. I did, however become softlocked, as the carrier robot had died with the package on the other side, with an alien right next to it. I'm okay with setbacks in a game, but the alien stayed in the narrow chamber outside the door.
A couple small things that I think may help to add some snappiness to the game would be having the AI spawn from the robot fresh each time. It took a bit of time to navigate each time, especially with quick swaps. I think a pause feature could also help (unless it was there and I missed it). This is also super small but the woosh on the jump seemed a bit superhero-y, and something clunkier and heavier may make it feel more tactile.
Great job! Really fun game.