The first thought that came to my head was The Building of Petermans Bridge (from the Talking to Americans 22 minutes segment) but couldn’t figure out how to make it a game lol.
The St Lawrence Seaway has got it all, pirates, gangsters, smugglers, and legend. There was even a 60s TV show called Seaway but I couldn’t find too much of it.
There are tonnes of lost and abandoned towns that have cool histories and would make great locations for a cryptid investigators. Alternatively, it would be cool to have a game that doubled as a way to document and safeguard local stories and family histories.
I had this idea a long time ago.. On Auyuittuq Island (Inuktitut for ‘the land that never melts’), the isolated communities grapple with newfound disasters of floods, breaking ice, dangerous waterways and dwindling game. But the melting ice will soon release something more sinister. Can the players make peace with the newly awakened spirits and save their homes?