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I really like this one. It's a good mix of a "number go up" game with a story. The premise is fun and the pregnant art is attractive. Very solid.

You're great at drawing. The grayscale drawings have soul. "Analyzing" client scene was hot. Loved the epic fail facial expression. I'd like to see more black and white drawings of Gillana in game. Drawings of her doing her different work outs, having sex in the gym, having sex with different clients, having sex while pregnant, and her everyday life with a giant belly. A gallery of unlocked art would be nice to have.

There's a bit too much clicking in the UI right now. Your art is amazing but most time is spent looking at gui buttons without any drawings on screen. I'd like to always see her, like the stat screen shows her. It felt satisfying to spend points buying expensive workouts but the other clicks were more like chores. Buttons didn't stay in one area so it was hard to move mouse around to click them.

The +1 month advance caused slow pacing. Maybe advancing +3 months could speed up the game? I wish events popped up automatically on advance without having to click the social menu each time. I didn't like seeing the same event more than once in the same run.

The writing is good and felt emotional. I want to read more about her. It would be cool to have a rival pregnant muscle girl surrogate for her to compete with like an athlete but idk it's your story. This idea is fantastic. You did a great job on it and I hope to see more of this develop.

Glad to hear you like the concept so far! But yeah, there will be more drawings and animated stuff later down the line, but you get some more here and there in the next update (ver. 0.2). But slowly and surely are based around of scenarios now that I properly fleshing out the cutscenes system. (Gallery Unlock is for late in development)

Yeah, I get you in mostly being UI. There was suppose to be a few instances of her appearance in a few of those menus, hence the empty spaces; sadly they never made it in time during the Game Jam period. In the upcoming updates they will be added.


Not sure about skipping more months, as I do intend to spice things up in the event menu with more options. And yes, there really isn't a whole lot of events in the game yet, and some are bugged as they are meant to stop appearing after finish them.


Indeed, the story is ever-evolving. There is a branching storylines for those who want to follow it, once it's properly added. It's a matter of implementing story system into the game, but I figure the easier one to add will be a side story that I been brewing early in the month. Should be interesting, as its bring an unusual aspect to the narrative.