Glad to hear you like the concept so far! But yeah, there will be more drawings and animated stuff later down the line, but you get some more here and there in the next update (ver. 0.2). But slowly and surely are based around of scenarios now that I properly fleshing out the cutscenes system. (Gallery Unlock is for late in development)
Yeah, I get you in mostly being UI. There was suppose to be a few instances of her appearance in a few of those menus, hence the empty spaces; sadly they never made it in time during the Game Jam period. In the upcoming updates they will be added.
Not sure about skipping more months, as I do intend to spice things up in the event menu with more options. And yes, there really isn't a whole lot of events in the game yet, and some are bugged as they are meant to stop appearing after finish them.
Indeed, the story is ever-evolving. There is a branching storylines for those who want to follow it, once it's properly added. It's a matter of implementing story system into the game, but I figure the easier one to add will be a side story that I been brewing early in the month. Should be interesting, as its bring an unusual aspect to the narrative.