This game looks neat, but unfortunately it is not playable on slower hardware like my old laptop. The framerate slows to an absolute crawl (approximately 1 FPS) and makes the game unplayable :( Maybe I can revisit this game with faster hardware sometime.
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Thanks for replying to my previous comment, it's all good. It might be a Unity engine issue, especially if the isometric blocks are all rendered as individual 3D objects. I also experienced this same problem with several other submissions in this gamejam being very laggy and unplayable, including both Unity engine games and also Godot engine games, so it's not only your game that is having these issues. Even so, a few other games I tried, including Unity engine games, had no lag/framerate problems at all with this same older hardware. So maybe it has something to do with a 2D versus 3D project, or 3D rendering or WebGL or numerous 3D objects in the render pipeline, not sure. Anyway, I just wanted to provide some user feedback for you as the developer, thanks! Hardware details: 1600 x 900 at 60 Hz, ATI Mobility Radeon HD 4500 Series, Windows 10 game mode is on/active. Hope that info is helpful for you, thanks again.