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(+2)

I highly doubt you actually went through the same experience as us players did. I'm saying this because progression is really difficult, and the extreme gear needs really much attention because it dies in 10 seconds. Since the healing takes so long, the gameplay loop becomes really tedious. A clear goal for the game is great, because most people doesn't want to stick around for more than a few minutes. And if people don't think they've experienced it all, or feels like they missed a crusial point, they may rate it worse than it actually is. 

Loved the effort you put into the UI for the items though, looks super duper smooth!

Yea, unfortunately I didn’t quite get the chance to playtest the game after adding in the extreme gear onwards. Thanks for the feedback