The game? Is too complicated. Like Post-Shift 2, if you need screens of tutorials you probably need to dumb down the mechanics a little bit. A niche game like this needs a specific audience, not ideal for short game jams like these.
I know.I'm surprised I was able to do the basic mechanics in 72 hours.I know I won't perfect this game in 72 days.But this is my main project now, so... More complex mechanics!More specific audience!This is my developer path!)))