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I really like the games art. I think the game feels quite overwhelming at first with the long tutorial, many different mechanics, and the hub world with multiple things to do. I think I would have removed the three day limit for paying the bank because it adds a lot of pressure while I'm still just figuring out everything I have to do in the game. All that said I really like the core game play. Edit: I also don't really understand how to extract. maybe I didn't get far enough

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Thank you so much for giving it a play! 

I definitely understand, the tutorial was one of the last things I did and I rushed it out pretty quickly lol. 

I appreciate the feedback on the quota, I didn't consider how it would affect a newer player like that. I'll look into adjusting that for the post-jam update, maybe a few extra days only on the first quota would help with that?

For extracting, every 3 rooms you'll have a break room with some buyable items, a hole to delve deeper, and a hole where the extract is available. Hopefully that helps you!

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Ah then I definitely have to try one more time to extract some loot. If I could make a suggestion regarding the quota, I think I'd introduce the mechanic and start the count down once the player manages to extract for the first (or maybe even second) time

Wow I like that idea a lot more! I'll test it out in my current build :D thank you!