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A jam submission

SummonerView game page

Summon your souls!
Submitted by petch — 1 hour, 21 minutes before the deadline
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Summoner's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#14.2354.235
Fun Factor#14.0004.000
Audio#23.8243.824
Overall#24.1274.127
Special Object Implementation#24.5294.529
Theme Implementation#34.4714.471
Visuals#93.7063.706

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How is your game related to the Theme and Special Object?
You are a summoner in hell and use cards to sacrifice and summon.

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Comments

Submitted(+1)

Amazing game. Simple, fitting the theme and special object implementation perfectly and a lot of fun to play. Well done, really impressive! 

Submitted(+1)

I love the game, it's very fun to play :) Well done

It could use a tutorial at the beginning though

Submitted(+1)

Really fun game! I totally forgot to use my cards on the board a few times and paid the price 😅

Submitted(+1)

I loved the game ! I managed to get some deuils, it's fun to carefully plan how much you want of imp to balance things. I can see how it could become some kind of rogue like game on steam, very very well done. 

Submitted(+1)

I was absolutely stuck in the game. Amazing!

Submitted(+1)

I like this game idea

Developer

Thanks!

(+1)

its really fun :D, i hope you are in top 3

Developer

Thanks! I hope so:)

Submitted (1 edit) (+1)

Amazing game! Loved the theme and object implementation, got really into the game. Did encounter a bug once I unlocked the balrogs, clicking a card after the ability made it so that I couldn't click any cards or the next day button, the music button however did still work. Other than that can't complain. Having to think about the order in which to play cards so that you can get the most out of them was really fun!

Submitted

My guess is I had the card held and discarded so it never got played and never returned to my hand locking the buttons / cards.

Developer(+1)

Thanks for playing and feedback! I will try to replicate and fix this bug.