Thanks for trying it and for the feedback!
I'm curious, did you play the game before I got around to updating it? If so that's totally fine, its just so i know if post balancing its still too difficult.
Thank you again for giving it a shot! I already have plans to work the idea more, and I want to shoot for smaller levels that aren't as spread out.
Also the inside of the museum acts as a checkpoint, so once you make it in, that becomes the next death reset point (similar to Hotline Miami) I was design wise going for a game like that, that is designed to be difficult, but I went too far.