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Thank you! Yeah, the balance theme maybe is not very obvious in our game as we hadn't had enough time to implement everything we thought of. Even the green lines in the containers have to change depending on a chosen recipe in our initial idea

But overall in this game we assumed a player has to balance between:

  • Burning junk in the Furnace to heat up the Cauldron
  • Using junk in the Cauldron to craft new loot from it
  • Keeping junk in the Pile for the next recipe