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One of the best games I've played. I don't know if the time constraint is necessary, it feels engaging enough to work out how to progress and timer maybe adds unnecessary stress? I'll admit for this reason I didn't get very far, but feel like this game has tonnes of potential if developed further.

Thank you very much! I should have specified it probably in the description, but it is not a timer, it decreases only if the shader surface plane is not balanced (split in half).