Thank you very much! I should have specified it probably in the description, but it is not a timer, it decreases only if the shader surface plane is not balanced (split in half).
ascheda1
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Hey, thx man, actually you can check it out in my public repo! :) It is just shader stuff.
https://github.com/ascheda1/balance_gamejam/tree/main/Assets/SHADERS
