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Very cute!  Noticed a bug where you can select an empty slot after a seed stack in your inventory is gone, and it lets you go into negative seeds (see screenshot).

Gonna check out your Patreon when I get the chance.  Want to check out the source code, especially how you made the 2D versions of the 3D assets in the toolbar.  Didn't quite understand how you did that from your video.  Love your videos btw!

Thanks for playing! That's amusing, for some reason I never tried that while building it :)

Thanks for the support over there! For the icons I'm basically just using subviewports to create a 3D scene and then extracting a 2D texture from there to display in the 2D UI. This doc has more information:  https://docs.godotengine.org/en/stable/tutorials/rendering/viewports.html#introd...

Yeah, you can only do so much as your own QA.  Once others start playing around with your game, they'll always try something you didn't think of!

Been using Godot quite a bit over the past 18 months or so, but haven't run across SubViewports yet.  Very cool, thanks for the link!  Reminds me of RenderTextures in Unity.