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(2 edits)

I am... *very* confused how to make progress in this game at the moment.

  • If i accept a contract & fail, seemingly no penalty and in fact it rerolls the events tab so thats kind of a good thing maybe?
  • If I accept a contract and epic fail, presumably because of a wild stat inadequacy, I lose a month immediately. Okay, so don't overreach my bounds.
  •  If i accept a contract and succeed, it lets me do the minigame prompts... but after that month's tally it seems to immediately skip the entire 9 months, then ding me for what the game calls low max stress to lose 2 months on top of that??? Feels not like progress but instead like getting kicked back to square 1.
  • If I choose training stuff without breeding, the return button of the month results fail to bring me anywhere when i click it, rendering me softlocked and having to force quit the game. 

Game also doesn't stop me from clicking the Fertility Treatment button multiple times, even though the tooltip says its a once-a-month thing. Think it even works multiple times too, but kinda hard to tell given the state of everything else.   ...oh and I got the mysterious thing to investigate event, but it didn't seem to actually improve fertility?


Hello, and I do understand your confusion! Let see if I can answer of your doubts:


- Yes, that is intended. You can indeed try again to get, hence "maybe another time". I could have reworded it as "maybe try again" later.

- Yes, epic fails happen more often if your stats are way lower than the client. While you can try to do it with lower stats compare to the client, its a lot riskier and you need to recover from your injury if you fail spectacularly.

- ... That's a bug. HO BOY, do I need to update it asap. And here I thought I fix every thing after export and checking the gameplay loop. End up being a single line of code poorly placed. The update has been added in the gamejam build.

- Yeah my bad, as stated that line of code was the problem.


Oh boy, speaking of leftover features. Originally the fertility treatment button was meant to be a one time thing; it was meant to be a bar that you can adjust (amount of points used, bigger higher chance of success and bonuses) to be a one time thing. I never update the tooltip description, forgot to do so before the deadline. I updated the game now after the glaring bug.