Hello,
I have a question. I'm using the 'Character_Body_Asset' Sprite to move and play IDLE status. What weapon asset should I use to show you holding a weapon with these e-set? I'm not sure.
As I said: holding a weapon outside of combat is not a supported animation. That means you'll need to choose and place the weapon sprites yourself. You can copy/paste the weapons into a new page 1 layer, or draw from the weapon sprite source file in-engine at runtime. But I can't help you with either of these options, I am not a gamedev instructor. If you want to do this thing, you will need to flex your brain and make it happen on your own. Good luck!