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Seliel the Shaper

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A member registered Sep 23, 2018 · View creator page →

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Too real...

Hey, thanks! Do you mean like the line around the top of the walls? All the structural elements in the screenshots are from my Iconic Homestead pack.

That's correct, the ruined alternate tiles are unique to this tileset.

Well, you have some really lovely art, with a very distinctive style. I'm sure your assets will be very popular 🤗 Good luck!

You can make and sell a game using the sprite sheets, but you can't give the sprite sheets away or sell them. Just the game you made.

Thanks, I'm glad it's working for you!

Very nice!

I will eventually update this to add more animations, but combat moves are not likely. That's not the kind of game this was intended for. Something like riding a bike, ice skating, or dancing, would be much more appropriate for this asset than fighting with a spear, for example.

Thanks for the compliment!

Each of my "Home" style tilesets has its own unique interior. You can find links to each one in the Cozy Village Bundle. And my Steampunk Manor tileset also has a different interior:

Hope you can find what you need!

Look forward to a couple years of painful lessons, then scrapping it all to start again with hard-earned experience 😉

Nice work! I shared it in my Discord 😊👍

oh my, don't make me blush 🥰

Very pretty 💚

That's right, there's no single-product limitation on the free sample. Other licensing restrictions still apply, so please read the Mana Seed User License before proceeding. Thank you!

I don't understand what "new character sprites" you're talking about, though. This pack hasn't had any new content added in a long time. The final update was in August of 2022. If you purchased it before that, and you can't download all of the files currently available, please clarify that is the case and I'll get you sorted out 👍

I'm sorry, but I don't understand. Did you think you would get something for free?

I would like to someday, but the reality is it may not even happen this year, as I have a few other big projects in the works. There are a lot of great creators on the site making good stuff, though. I've put together a collection of quality overworld map tilesets that might work well alongside Mana Seed assets: https://itch.io/c/2810737/recommended-overworld-tiles

I hope you can find something that works for you!

Sorry, I am sticking to a medieval fantasy vibe for Mana Seed 🙏🏽

I do have a couple of steampunk tilesets. And the half-timber or stonework home tilesets are kind of modern-ish, but nothing more explicit.

Yes, I use Tiled to create my mockups. There's even a sample Tiled map included with this asset 👍

If you resize the sheet and don't expect the autotile brush to work, yes. None of my assets were made with any version of RPG Maker's limitations in mind, but plenty of RM devs are using them nonetheless.

Right now it's on sale, so you need to enter at least $14.99 in the checkout box (it shows $5 by default). That will make all the files accessible 👍

Thanks 🙏🏽 

If you join the Mana Seed Discord server (link at bottom of product page), you can hit up other RM users with your questions 👍

If you resize the sheet and don't expect the autotile brush to work, yes. None of my assets were made with any version of RPG Maker's limitations in mind, but plenty of RM devs are using them nonetheless.

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I'm not sure I understand your question. The base ramps and the potential replacements are all in the palettes folders. The clothing and hair all use the base ramps already. Use those as the reference point for swapping out the replacement ramps. There's a color ramps image in the supporting files folder that demonstrates how they work. If you're having trouble grasping the concept generally, I invite you to take a look at the customizer app. Change the color ramp of a layer and see how it affects the sprite.

If you're asking how to set them up to change in your game, that's not something I can do for you. You need to program that yourself. If you're using Godot, there's a plugin linked on this page to help (MSCA). If you're using another engine, you'll need to look up tutorials on palette swapping.

No plans for that any time soon, sorry.

I am at 15 days on a payout right now, which is abnormally high. It's usually between 8 and 10 days. Seeing that you are also waiting gives me some reassurance that my delay is not an anomaly. Fingers crossed it happens soon 🤞

Unfortunately, writing to itchio support is a waste of time. You will never get a reply.

I have no idea what could be happening to cause your colors to look different. If you join the Mana Seed Discord server, you can share your problem in a channel specific to your game engine, and maybe someone will be able to help 🤷‍♀️

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No, the Farmer Sprite System is far more robust than the Character Base. You will need to draw your own outfits and hairstyles if you use the latter.

Sorry, they're not compatible. My advice is to choose whether you would rather make a farming sim or an action rpg, and limit your scope to increase your chances of finishing and releasing a game. Good luck!

I have contacted support on multiple separate occasions and never received a response. As far as I can tell the email is abandoned.

I wrote a lot of documentation and created an animation guide. There's also a FAQ linked at the top of the page. If you didn't see anything, look more closely, please. It should be clear what's the same or different if you take a moment to look at the asset.

I probably won't be making any combat animations for this asset, sorry.
If you're having trouble with setup, please refer to the documentation and animation guide included with the pack.

You can do that in any image editor. Resize/resample to 300%. Just choose "nearest neighbor" or "none" for the interpolation method or it'll be blurry.

If you need this to fit into RPG Maker, you may need to cut the sheet into smaller pieces, depending on your need.

This is all very basic image editing available everything from MS Paint to Photoshop, and important skills to have if you want to make a game. Maybe Google "how to prepare custom tilesets for RPG Maker" or something like that.

Congrats on world's first "rouge"-like 😅

Nope! I'm sure that's something you can do in-engine. Just shake the tree a pixel or two and scatter some leaves (those are included).

Beautiful work 💚

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Unfortunately this is a incredibly bad take. Anyone can see in the sample images on this page that great care was taken to separate every element of house construction to prioritize ease of use. I even labeled each layer of the house, from foundation to rooftops. I am baffled that you would have so much trouble, and insulted that you would blame me for your difficulties. Perhaps if you came here with a better attitude, friendly assistance could be provided.

Re-reading your comment, I'm struck by the thought that maybe you don't know how tilesets work? Individual tiles can be reused infinitely to make something as tall or wide as you want it to be. The "prebuilt roofs" as you call them, are not prefabs for you to drop into a map, they're a collection of all the tiles you need to construct a rooftop. Repeat the middle straight or diagonal tiles to make your rooftops as big as you need them for your house. And please ask for help before you make obviously false harmful accusations.

You're fine. I often include strategic empty space to allow for future updates without screwing up implemented assets.