Hey, thanks for playing and for your input, I really appreciate it. To put it shortly, I'm painfully aware of the submission's limitations, this was an idea for a full game that I downgraded to a jam project as an excuse to make a proof of concept. There's plenty of things I had to change (the rover was meant to be self-driving, but I couldn't conceive any activities to fit the downtime during travel), others that I could only allude to (gameplay related to geology, like surveying intermediate locations to then build infrastructure) or that I just couldn't even think of doing due to time constraints (a proper story, character animations, your progress visually changing the map and locations...). The obvious scope creep + first time doing a game jam + starting the jam a few days late (I didn't find out about the date change) didn't help either. Still, I'm satisfied with the result and I'm glad to put something out there that people are "seemingly" enjoying.
As for future development, if I push forward with this it will be the full thing, a multiyear project, and probably not on my own. A proper game, with an actual protagonist, an actual story and romanceable colonists, and an actual colony that you can build and expand properly. Not a big chance of that (especially with the current state of the games industry) but you never know. Right now I'm slightly burned out, and after recovering I'll probably go back to prototyping smaller ideas. Cheers!