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(+1)

Not having win nor fail conditions is a bit perturbing, but in the good way! The game is just here, telling us to relax and doing whatever we want. Nice concept!

As  gamer, I would love to have "hidden" challenges to have more incentive to play. Maybe achievements? Or just an height indicator.

But maybe the game is sufficient as it is: a pure concept designed to let the player be the master of its fate :D

Thanks for the review! It does have one subtle hidden challenge/goal mentioned in the description, "making it to space".