The longer "optimization" is being postponed, while more complexity is added to the game, the harder it'll be to deal with. I'd be happy to end up being wrong about this, but my experience tells me otherwise.
Viewing post in Base lighting performance is a big problem
Look, I only bring this up because the problem I was talking about exists since the base has been switched to a new one. Probably should've mentioned that. I don't quite remember what version it was, 0.7.0? Correct me if I'm wrong. But ever since this problem has been present and hasn't changed.
I don't wanna look like I'm "demanding" anything, nor am I trying to speed things up, I can wait as long as necessary, I'm just worried that this is being overlooked at the moment and maybe going to be more complicated to fix with time. Anyway, that's all I wanted to say. I'm just hoping it'll get noticed by the devs.