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(1 edit) (+2)

Oh boy, this is a fun one. Well, firstly with the things I wish the game had.

And now to the positives

  • I love the aesthetic of the player character and the enemies
  • I love the way you implemented enemy scaling, kudos to that
  • I love the way the combo mechanic encouraged maxing out the numbers, basically, makes it a lot more fun to plan your next moves
(+1)

Thanks for all the kind words! And thanks for the recommendation on the leaderboard, it’s been something I’ve wanted to integrate into my games, but always felt a bit too daunting to do, but that project makes it look super simple. Hope you had fun with our game, and thanks again for the support!

It is super simple! I have implemented it into 3-4 game jam projects and by now I am able to get the implementation done in 20 minutes, its super fast and easy!