Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Atmosphere is spot on definitely, and it’s an intriguing combat system. Just a thought, I think could be interesting to limit the amount of spaces you move from one coordinate to another each turn in some way (with the difficulty balanced out elsewhere somehow). Great submission, God bless :)

(+1)

I actually thought about this idea. Originally the game only let you move once per turn, but I found it too frustrating, and replaced it with the power drain every time you move.