Really cool, maybe the dash could have been a little bit more powerful, I didn't really feel like I need it to use it, but it might just be because it used it badly haha
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thanks for playing:)
I agree that the dash does not serve much purpose right now. Initially, I planned it so the map collapses about 50%, so the dash can be used to dash over empty tiles(void). However, because of a collider bug I failed to resolve, I decided to change it to the current version where only about 20% of the map collapses. The dash is not really useful rn, but its main purpose is just to provide a short invulnerable time and dashing over void.
Thanks again for the review!