thanks for playing:)
I agree that the dash does not serve much purpose right now. Initially, I planned it so the map collapses about 50%, so the dash can be used to dash over empty tiles(void). However, because of a collider bug I failed to resolve, I decided to change it to the current version where only about 20% of the map collapses. The dash is not really useful rn, but its main purpose is just to provide a short invulnerable time and dashing over void.
Thanks again for the review!